What the hell are publishers thinking.
Borderlands, Dragon Age: Origins and CoD Modern Warfare 2 all released just a couple of weeks within each other. All of them having long playability.
Rather than compete one another in the market, wouldn’t they be far more successful releasing with a healthy span of three or more months in between them? We gamers wouldn’t feel the financial pinch and we’d have more time to fully appreciate each one. I can think of periods of time where there just isn’t any new good game to play.
Blah, publishers and marketing.
It all eludes me.